Today's card is a favorite of mine and I would love to see it in the first place but I had to admit the brokeness of tomorrow's card. However this card is by no means weak and fully deserved to be in the Second Place for the Top Fusion Monsters. I am talking for Elemental HERO Absolute Zero.
Where should I begin? Wicked card art, awesomen name (it makes rhyme too!), the ability to cooperate with one of the most powerful Archetypes, high Attack, easy and multiple ways to be Fusion Summoned, a cool first effect and an absolutely devastating second effect are the pros of Absolute Zero. Best part: no cons.
Like the other Omni-Heroes (I explain the term here) he can be Summoned easily by using Super Polymerization (with some great targets being Brionac, Trihula and Deep Sea Diva). But unlike the other Omnis he can be Summoned by using any Hero and not specifically an Elemental Hero. This allows him to cooperate with Destiny Heroes an Archetype known for it's speed and capabilities despite the multiple hits from the Ban & Limited List. So a Miracle Fusion can be used to summon this 2500 ATK beater that takes 500 ATK for every Water on the field, so if you happen to have a water he is a 3000 ATK behemoth or even better if your opponent controls Trishula (something very common nowdays) he can run over her. But any of these are not the reason why Absolute Zero is so badass. When he leaves the field , not destroyed by battle or sent to the Graveyard, he destroys everything in the opponent's front row! So a well timed Absolute Zero (when you face a swarm of Monsters for example) he is a Raigeki when he is destroyed. And since 99% of Decks use battle oriented tactics, which need to Attack Directly in order to win, they need to get over Absolute Zero, so you are almost guaranteed that they are gonna lose at least what they had in the field when he was Summoned.
All in all we have a great Monster card that could Top in any Monster category and especially in one as overlooked as Fusion Monsters it was more than obvious that Absolute Zero was gonna get one of the Top Spots.
Where should I begin? Wicked card art, awesomen name (it makes rhyme too!), the ability to cooperate with one of the most powerful Archetypes, high Attack, easy and multiple ways to be Fusion Summoned, a cool first effect and an absolutely devastating second effect are the pros of Absolute Zero. Best part: no cons.
Number 2: Elemental HERO Absolute Zero |
Like the other Omni-Heroes (I explain the term here) he can be Summoned easily by using Super Polymerization (with some great targets being Brionac, Trihula and Deep Sea Diva). But unlike the other Omnis he can be Summoned by using any Hero and not specifically an Elemental Hero. This allows him to cooperate with Destiny Heroes an Archetype known for it's speed and capabilities despite the multiple hits from the Ban & Limited List. So a Miracle Fusion can be used to summon this 2500 ATK beater that takes 500 ATK for every Water on the field, so if you happen to have a water he is a 3000 ATK behemoth or even better if your opponent controls Trishula (something very common nowdays) he can run over her. But any of these are not the reason why Absolute Zero is so badass. When he leaves the field , not destroyed by battle or sent to the Graveyard, he destroys everything in the opponent's front row! So a well timed Absolute Zero (when you face a swarm of Monsters for example) he is a Raigeki when he is destroyed. And since 99% of Decks use battle oriented tactics, which need to Attack Directly in order to win, they need to get over Absolute Zero, so you are almost guaranteed that they are gonna lose at least what they had in the field when he was Summoned.
All in all we have a great Monster card that could Top in any Monster category and especially in one as overlooked as Fusion Monsters it was more than obvious that Absolute Zero was gonna get one of the Top Spots.
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