This card seems strong in paper but not all that game changing, yet this game is not just theory. The Deck where Master Hyperion acts as a boss, Agents (in all their variants) focus in making the opponent wasting resources to cards like Gachi Gachi Gantetsu before they start swarming the field with multiple bosses like Archlord Kristya, Master Hyperion and Black Luster Soldier - Envoy of the Beginning. Of these three bosses Kristya at the right time is the most devastating and BLS is the most powerful card in the game right now when summoned. But to be honest Master Hyperion is the one that I fear most. Obviously the first reason for that is that Hyperion has an Unlimited Status unlike the other two, which makes him the most common threat.
Number 6: Master Hyperion |
But the second reason is the primary one: he is the most difficult to counter. Kristya can be countered by almost any commonly played Trap Card in the game (Solemn Warning & Judgment, Bottomless Trap Hole, Dimensional Prison, Mirror Force etc.) plus it can be destroyed next turn by cards like Fossil Dyna Pachycephalo and Smashing Ground before it can cause any real harm unlike Hyperion which is succesfully stopped only by the Solemn Brigade and a couple of other cards. BLS is also kind of easy to stop in several situations since it needs Darks in the grave and all Agent Variants but the Chaos one run few Darks making cards like Dark Smog, D.D. Crow and Transmigration Prophecy perfect cards to stop him. But Master Hyperion isn't like that. He can brought forth in an instant almost always, even in the first turn of the Agent Player. If the Agent Player does not have an Agent on the Grave (something rare since their early game consists of summoning Venus and Earth) he can just summon him by banising an Agent from his hand. And with Priority still active in the TCG he can just blow up a card before being destoryed by something like Bottomless. Also since Master Hyperion has 2700 ATK Stardust Dragon is never safe against Agents unless he is supported by back row.
All in all Master Hyperion is a devastating card, almost always a plus one or in the very least it forces out a Solemn Card. Plus he is extremely easy to summon in the right Deck. A game-winning card and deifinately one of the best cards of 2011.
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